Elements of play experience:
http://uxmag.com/articles/the-elements-of-player-experience
UX designers can learn from game design and gamification:
http://www.paulolyslager.com/ux-designers-can-learn-game-design-gamification/
UX and video games:
http://pressstarttobegin.com/
UX and lean startups:
https://www.youtube.com/watch?v=g_g-9BpBcFs
Books I need to read:
1A. Lean UX
http://www.amazon.com/Lean-UX-Applying-Principles-Experience-ebook/dp/B0074KA0A4/ref=sr_1_4?ie=UTF8&qid=1424895382&sr=8-4&keywords=smashing+ux+design
(Replacement) 1B. The Lean Startup
http://www.amazon.com/Lean-Startup-Innovation-Successful-Businesses-ebook/dp/B004J4XGN6/ref=sr_1_1?s=books&ie=UTF8&qid=1424895758&sr=1-1&keywords=lean+startup
2. Playful Design
http://www.amazon.com/Playful-Design-John-Ferrara-ebook/dp/B0084E0HHA/ref=sr_1_1?ie=UTF8&qid=1424895249&sr=8-1&keywords=playful+design+by+john+ferrara
3. Evaluating User Experience in Games
http://www.amazon.com/Evaluating-User-Experience-Games-Human-Computer/dp/1848829620/ref=sr_1_1?ie=UTF8&qid=1424895284&sr=8-1&keywords=evaluating+user+experience+in+games
4. Brave NUI World
http://www.amazon.com/Brave-NUI-World-Designing-Interfaces/dp/0123822319/ref=sr_1_1?ie=UTF8&qid=1424895309&sr=8-1&keywords=Brave+nui+world
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